Enver logo

Lead Editor (Gaming)

Enver
Department:Design
Type:REMOTE
Region:UK
Location:United Kingdom
Experience:Mid-Senior level
Estimated Salary:£45,000 - £70,000
Skills:
ADOBE PREMIERE PRODAVINCI RESOLVEAFTER EFFECTSPHOTOSHOPILLUSTRATORAUDITIONFAIRLIGHTUNREALUNITYOBSMOTION DESIGNAUDIO EDITINGCOLOR GRADINGVIDEO EDITINGPOST-PRODUCTIONTEAM MANAGEMENTWORKFLOW MANAGEMENT
👁️ Views: 18🚀️ Applied: 8
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Job Description

Posted on: October 11, 2025

🎬 Lead Editor (Gaming)

Location: United Kingdom (Remote) or New York, NY (Hybrid)

Studio: Enver Studio

Type: Full-Time

PLEASE ONLY APPLY IF YOU HAVE GAMING EXPERIENCE

If you are serious about the role email me: Hi@enverstudio.com

ABOUT ENVER

Enver Studio is one of the fastest-growing gaming companies in VR and mobile entertainment. Our games — Scary Baboon, MotoX, and FIFA Heroes — reach millions of players worldwide. We’re building the future of gaming culture by merging gameplay, creators, and global IPs into viral social moments.

We’re looking for a Lead Editor to own the post-production pipeline across Enver’s titles — from viral short-form to cinematic trailers. You’ll set the bar for quality, speed, and style; manage a roster of editors; and collaborate with content, social, and UA teams to turn raw ideas into scroll-stopping cuts.

WHAT YOU’LL BE DOING

✂️ Editorial Leadership & Delivery

  • Lead end-to-end editing for trailers, teasers, dev diaries, TikToks/Reels/Shorts, and creator collabs.
  • Establish editorial standards (pacing, humor, SFX, captions, sound mix, color) and uphold them across all outputs.
  • Build modular templates, motion packages, and repeatable series formats to scale volume without sacrificing quality.

👥 Team & Workflow Management

  • Manage, mentor, and review work from in-house and freelance editors; give clear, actionable notes.
  • Own post-production workflows: project setup, file naming, proxy pipelines, version control, and delivery specs.
  • Schedule and resource plan against a fast-moving calendar of launches, updates, and live ops.

🎨 Creative Direction & Motion

  • Partner with the Head of Content and Social Media Manager to translate briefs into tight story-driven edits.
  • Collaborate with designers on graphic cards, lower thirds, memes, and animated explainers.
  • Level up footage with motion design, audio polish, and tasteful color (LUTs/grades) as needed.

📈 Performance & Optimization

  • Iterate using data: watch time curves, hook performance, CTR, and retention.
  • Localize, caption, and master platform-native versions (9:16, 1:1, 16:9) with proper loudness and subtitles.
  • Maintain a highlights library and b-roll archive to accelerate future edits.

🧰 Tools & Tech

  • Primary: Adobe Premiere Pro (or DaVinci Resolve), After Effects, Photoshop/Illustrator, Audition/Fairlight.
  • Nice-to-have: Unreal/Unity capture, OBS, Streamline tools for gameplay recording, VO processing.

WHO YOU ARE

  • 5–8 years in editorial/post for gaming, esports, or creator-led media, including team leadership.
  • Expert sense of pacing, comedic timing, and hooks for Gen Z/Alpha audiences.
  • Proven portfolio spanning short-form performance content and high-polish cinematic pieces.
  • Organized operator who thrives on deadlines and can juggle multiple concurrent edits.
  • Collaborative communicator who gives and receives feedback well — and ships.
  • Deep gamer who understands platform culture, meme language, and what makes a cut shareable.

IMPORTANT POINTS

  • Experience building post pipelines and managing a bench of freelancers/vendors.
  • Comfortable capturing gameplay and directing in-engine or live-action shoots as needed.
  • Familiar with data-informed editing and A/B creative testing for UA.
  • Bonus: audio sweetening, VFX/compositing chops, or trailer editorial experience.
Originally posted on LinkedIn

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👁️ Views: 18🚀️ Applied: 8
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